Even is a contemplative, puzzle and exploration third person game, in which the player embodies a mysterious character who came to the planet their ancestors deserted æons ago, in order to heal persistent wounds
still lying there from the past.
still lying there from the past.
With their dimension shifting technology, they will uncover the remains of their long lost civilization.
I started Even early 2021 in solo, as a game prototype about previsualizing and switching dimensions.
Inspirations for the mechanics and how they feel, come from Titanfall 2 and Dishonored 2.
Inspirations for the mechanics and how they feel, come from Titanfall 2 and Dishonored 2.
A team of 5 has been created to make the vertical slice within a 5 months timespan.
This gave me the opportunity to focus on:
- Tooling
This gave me the opportunity to focus on:
- Tooling
- Shaders
- VFX
While prog, LD, and management were handled by my teammates.